Go (language)
Samuel Baldwin
recursive.forest-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org
Thu Nov 19 17:10:22 EST 2009
2009/11/19 Richard Pieri <richard.pieri-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org>:
> My peeve with the comparison with Python is two-fold. First, Python has an
> interactive interpreter. You can sit down, fire it up, and start typing Python
> right there. Second, Python is modular. Any object in a Python program can be
> used by any other Python program that imports the first one. Go can't do
> either.
They're actually working on a command line interpreter at the moment.
I don't understand what you mean about Go not being modular. I can
write a package in Go that can be used by anything else: identifiers
will be exported if:
1. the first character of the identifier's name is a Unicode upper
case letter (Unicode class "Lu"); and
2. the identifier is declared in the package block or denotes a field
or method of a type declared in that block.
Then I just run `import "mypackagename"' and I'm all set, the
identifiers will be accesible through `mypackagename.Identifier'. It's
also possible to control where they get imported to if I want to.
I don't really know how Python works, but Go's Interface types seem
extremely handy for writing robust code easily.
> My third is not so much a gripe as a Go fail. That fail being Go's alleged
> conciseness. Go's version of Hello World is something like 4 lines of code.
> Python's is 1 (2 if you include the #! interpreter line).
I think the idea is it's more concise even for large projects; for
simple projects something like perl may be more concise, but for
larger programs, Go is supposed to win out. See Mr. Marx's example.
--
Samuel Baldwin - logik.li
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